
Meowstroyer
A 48-hour game-jam comedy about a mischievous cat disrupting a Zen master’s calm.

What needed to work?
The team had 48 hours to turn the “This is fine” theme into a complete playable game.

My contribution
We designed a mischievous cat that disturbs a Zen master. I implemented gameplay interactions and object logic in Unity.
What I worked on
Key contributions
Co-designed the concept and core interaction loop
Implemented reusable object and gameplay interaction logic
Integrated content rapidly under a fixed 48-hour deadline
Coordinated design decisions across a five-person team
Helped polish and deliver the final playable build
Design notes
Three concise takeaways
A systemic joke
The cat’s interactions turn the jam theme into active gameplay.
Reusable interactions
Reusable object logic made it possible to add interactions quickly.
Scope with intent
A focused scope helped the team finish within 48 hours.
More from the project
03 images



The team delivered a complete build and placed 4th among more than 127 teams.
Play on itch.io